Human Kingdom

Progression Overview
As you progress through the game, more units will be unlocked/available to hire in shops. There is a notable progression gap between 0 to 0.3 where you only have your starting unit types, and that could be extended through to 0.3 as you only get a basic line troop upgrade.

0 - Footman, Bowman, Monk

0.3 - Royal Guard

0.4 - Ranger, Knight, Mage

0.5 - Alchemist, High Priest

0.6 - Blademaster, Fire Archer, Paladin, Inquisitor

0.7 - Archmage, Ballista

0.8 - Artificer

Special Level Occurrences
Humans are fairly common enemies, with a weight of 1 in the vast majority of terrains. There are, however, a few that do not have a weight of 1. There are 3, in fact. Funnily enough, the people who mechanically most want to fight humans are humans, as they can unlock a few upgrades in advance to if they see them in the enemy group.

- Lava has a human weight of 0.1

- Sewer has a human weight of 2

- Village has a human weight of 7

Keep in mind that a weight of 2 compared to 1 does not mean that they are twice as likely, because other factions have weights as well.