Inquisitor

Overview
If you hate Undead and have a lot of money to waste, Inquisitor is here for you. This unit has a whole lit of melee upgrades (except basic stat ones) and when it hits, it will hit. Retaining their magical capabilities, Inquisitors can heal your troops or themselves. With +2 attack and +2 defense, they are better than Monks in melee, and with t he Exorcism spell they also make life painful for the Undead.

Game Description
Not all priests choose to follow the path of mercy and the divine. Inquisitors spend their lives training as warriors to fight the unholiest of creatures. Their deep faith helps them to repel all known magic.

Starting Abilities
Heal

Bless

Exorcism

Holy Strike

Ironmind

Magic Resistance

Church Tax

Upgrades

 * Regular, 200exp


 * Veteran, 300exp
 * Elite, 500exp
 * Poison Immunity, Regular and 100exp
 * Healthy, Regular and 150exp
 * Improved Heal, Regular and 250exp
 * Prayer Spell, Regular and 200exp
 * Meditate, Veteran and 200exp
 * Dispel Magic, Veteran and 200exp
 * Power Strike, Veteran and 300exp
 * "DisturbingMagicAttack", Veteran and 250exp
 * Mass Bless, Elite and 250exp
 * Greater Magic Resistance, Elite and 300exp


 * Merchant, Hero and 200exp
 * Tutor, Hero and 250exp
 * Bribe, Hero and 100exp
 * Charisma, Hero and Regular and 200exp
 * Collector, Hero and Regular and 200exp
 * Call Reinforcements, Hero and Veteran and 350exp
 * Leadership, Hero and Elite and 300exp

Opinions and Thoughts
This unit sucks. It come online at the same time as Blademasters and Paladins, both do melee better. Much, much better. Paladins even are great against the Undead already, so why waste money or experience on this flaming dumpster fire, when High Priests are unlocked earlier and also have the exorcism spell? Sure, Inquisitors can do some cool things if you have 2 supporting High Priests and an Archmage to buff and fluff and teleport into mages, but that is a weak excuse for that many turns and Paladins hit harder and more consistently. They would be very good if they received, say, the Enhanced Weapon to Special Weapon upgrade line, but they don't. So that war hammer they wield has a maximum attack value of less than 5!

I so want to love Inquisitors, because they have so many neat upgrades, but I just cant. They suck and it shows. Maybe they belong in a super late game warband as something to keep in reserve in all cases except against Demons and Undead, but in almost every case I would prefer a High Priest or a Mage.